Category: (Video Games)
43 new, starting at $14.99
43 used, starting at $11.95
When Manhattan is once again overrun by ghosts and other supernatural creatures, players will take on the role of a new recruit joining the famous Ghostbusters team.
Ghostbusters: The Video Game, based on the smash hit motion picture franchise and featuring a completely new story, is coming to six game systems in 2009. Coinciding with the 25th anniversary celebration of the film’s original theatrical release, the game reunites original cast members to recapture the unique blend of humour and fright that established Ghostbusters as a pop culture sensation. Remember, don't cross the streams. It could end all life as we know it!
|
cool kid gameReviewed by 504 Westbank Boy, 2010-02-17
If you have a kid and want to keep them occupied this game would be great. No cursing or really bad violence.
I'll Play Through it Over and OverReviewed by Scott Harper, 2010-01-31
"Ghostbusters: The Video Game" was great, I thought. This game is
THE reason I wanted an Xbox 360 in the first place. The game has
three difficulty levels - Beginner, Experienced and Professional.
The default setting is "Experienced". That's where I left it for my
first time through the game. Parts of it were challenging. Other
parts I walked right through. Still, I thoroughly enjoyed the game
and plan to see what the other two difficulty levels are
like.
The only change I'd really liked to have seen would be to make the
game longer. I simply wasn't ready for it to end. Mr. Harold Ramis
and Mr. Dan Aykroyd did a fantastic job on the script for this game
- it looks and feels like a Ghostbusters film in nearly every way.
And both of those gentlemen, along with Mr. Bill Murray, Mr. Ernie
Hudson, Ms. Annie Potts and Mr. William Atherton all did fantastic
jobs, in my opinion, of reprising their film roles for the game in
some top-notch voice talent. Overall, I'd highly recommend
"Ghostbusters: The Video Game" to any fan of the films or to anyone
who wants a good game to play or to anyone who just wants a laugh.
Not what I want, but still goodReviewed by D. A. Sawyer, 2010-01-30
This isn't the Ghostbusters game I've always wanted to play. I've
always wanted the opportunity to play my own character who opens
his own franchise in some city other than New York. Dr. Venkman
did, after all, dream of profits from the franchise rights just
after Dr. Stanz mortgaged his grandmother's house to get the money
to start up; I'd like to be among those paying that franchise fee.
I want to have to organize a route, balance profits against
losses--in short, play what amounts to a business sim / RPG / go
blast some ghosts. Some calls would be routine, replayable missions
that are designed to be fun and bring in some money. Some would be
one-time deals that tell small, episodic stories. And some, coming
on the schedule according to a timetable, would lead to a final
confrontation against some ancient demigod, resurrecting wizard,
horror from another dimension, or what have you (the big bad of the
game). The goal would be to make enough money to have the right
equipment to take on said creature from beyond. You take your time,
or pay too much out for collateral damage instead of equipment, or
what have you, Chicago (or whatever city the devs chose for the
franchise expansion) will be ground zero for the end of the world.
No pressure. ;)
That said, the actual game is quite fun. In the initial run, I was
struck by how the art style seemed to be somewhat inspired by Left
4 Dead... appropriate for the genre. The controls are fun, blasting
and trapping ghosts is fun, and the four equipment sets you pick up
as you go through the game make for interesting gameplay. There was
only one sequence that at "casual" (the lowest difficulty level and
the one I played at) that frustrated me, but it was awesome when I
finally got past it (the cupid statues at the gate, for those in
the know). I really don't have any complaints, and if they were to
create my dream game, the basic action established in this game
would be perfect for the ghostbusting action portion of the
game.
The guys were in good form, as well. With the exception of Rick
Moranis as Louis Tully, the original cast is actually played by the
original cast... which is really, really cool. The beginning was a
little rocky in my opinion, but both the story and the banter
between the ghostbusters are excellent pretty wall all the way
through.
If you like Ghostbusters and are not pathologically averse to
shooters (and this is more than just a shooter, IMO), send a
message: buy this game. Maybe they'll make another. Maybe they'll
even give us our own franchise.
Puts all other movie games to shame!!!Reviewed by Milhouse, 2010-01-22
If you are a Ghostbusters fan, this movie truly has it all!! I grew
up on the franchise and I love all the references to the original
characters and movie moments that the game puts together. From the
achievement names to the casual references to past GB events in
dialogue to the Vigo painting which resides in the firehouse, it
was as close to the 3rd movie as you can get (until reports leaked
early Jan. 2010 that a 3rd movie was indeed in the works). The old
cast and writers were really able to pick up where they left off 18
years before this game was made.
From a strictly gaming perspective, Ghostbusters does have some
strong pros and cons. If you've played a shooter game before, you
should have no trouble picking up the controls: R trigger is
primary fire, L trigger is secondary fire, D-pad switches weapons,
face buttons are accessories. You really get a feel for what its
like to be a "real" Ghostbuster, from scanning ghosts to find out
their weaknesses, using the appropriate weapons to capitalize, and
wrangling them into the traps, the whole process is incredibly fun
and gives a sense of satisfaction for all the work done. Boss
battles are expecially challenging and force you to use a
combination of your weapons, each with its own strengths.
Weapon/Equipment upgrades also give you incentive to scan enemies
as well as look for secret hidden artifacts. Both actions really
help to wrap you up in the Ghostbusters' world.
However, on that same note, part of what makes boss battles (and
the whole game in general) very challenging is the extremely poor
AI of your teammates. Very rarely do they capture or kill ghosts
without your help. Also, when you're down and it's their duty to
revive you, they often spend an extra second standing over your
body which draws more fire and kills them too, costing you the
mission. Furthermore, I wish that the game added custom design or
name recognition for your character "The Rookie." These are 2
things which I don't think are too unreasonable given what's been
done with other games of this console generation. After a while,
you get sick of being referred to by generic names like "rook,"
"cadet," or "new guy."
My last wish is that you competed with all 4 Ghostbusters (with
your character being the 5th) on a more consistent basis throughout
the game, so you really feel as if you're part of the team. All too
often, one Ghostbuster finds a reason to stay behind (watch the
car, it's their day off, etc.) or go in a separate direction,
meaning you're often with only 1-2 other Ghostbusters.
Once you've beaten the game, I feel that the XBox Live multiplayer
complements the single player very well. There are a variety of
maps and game modes, and lots of incentives to level up such as
spiffy new uniforms and unlocked weapons. If you scanned the
enemies and learned their strengths during the main campaign,
you'll be able to defeat ghosts more efficiently in multiplayer,
where your scanner and spirit guide are unavailable. I wish more
people played, but that's no fault of the game designers.
I only wish certain bosses weren't so hard and to drive the Ecto-1Reviewed by Bobby, 2010-01-21
This has been awesome. As a fan of the movies and even the old
cartoons, I pretty much spazzed out when I heard about this game.
It hasn't disappointed. The voice acting is great, the story
decent.
Being the new Ghostbuster is like a dream come true. The game is a
fun bit of nostalgia. I wish every licensed game was handled this
well. That being said, it's not perfect. There could be a bit more
variety to the action. I would say this is like a third and fourth
movie with a bunch of interactivity. This isn't one of those games
that just plays cutscenes forever, but if you play it with the
movie mindset you'll enjoy it more. As a game, there needs to be
more. As a movie, you get way more time than a typical film would
allow to be a part of this world. I haven't finished the game yet -
stuck in the sewers... argh! but it would be great to drive the
Ecto-1 some before the adventure ends. I feel like this game could
be a reboot for the franchise and there could be a sequel made for
this game. It would have to be a better game though, and would have
to appeal to gamers who will want to play it and then go back and
watch the movies. Episodes IV-VI were the best Star Wars films, so
who knows?